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Unity Third Person Game
A Unity game to showcase third person functionality using a player model created in Blender. This project also explores the concept of requiring items to be able to progress in the game and implements inventory functionality using C# manager pattern. You can view the source code here.
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Unity First Person Game
A Unity game demonstrating first person gameplay. This game uses a simple parkour level to showcase features like C# messenger pattern for health updates (in the HUD), interactable items implementing the IInteractable interface, checkpoints, death and victory zones using monobehavioral C# scripts. You can review the source code here.